Sanctiva
a GAMIFIED MINDFULNESS APP
Challenge
Mindfulness doesn’t always have to feel clinical or heavy. Many mental health apps focus on structured courses, daily check-ins, or strict routines.
Access often depends on paid subscriptions, which can be out of reach for those turning to these tools as a last resort.
Client
Passion Project
Tools
Figma
Role
UX/UI Designer
Duration
Ongoing
Solution
Sanctiva instead offers a low-pressure, playful way to reconnect with breath, reflection, and compassion. Through calming minigames and guided experiences, the app is designed to give users what they need most in the moment: a pause, a breath, a pocket of peace.
Each minigame is its own realm of calm. The design is light and playful but intentional, ensuring the experience feels soothing rather than overwhelming.
Mindfulness + Escapism + Minigames + Mobile design
Flows to Prototypes
I began by creating a flow diagram that mapped out user journeys across realms: onboarding, selecting a game, and interacting with Ori. This clarified the app’s structure and ensured users could move fluidly between states of play and reflection. From there, I translated these flows into high-fidelity prototypes, bringing each realm to life with interactive screens that captured both the functionality and the mood of the app.
Design Language
I built a mini design system to unify Sanctiva’s look and feel. Playful colors, rounded typography, and calming interactions ensured the app felt like stepping into a new planet of peace, whimsical yet grounding.
Calming Minigames
Each minigame is designed to be simple, accessible, and quick—ideal for users who need just a few minutes of calm. Instead of lessons or long courses, users can dive into immersive, self-contained experiences that encourage mindfulness through play. The goal is not to complete a curriculum but to practice presence in small, achievable bursts.
Ori, the Companion
Ori is a soft, guiding presence woven throughout the app. Gentle and spirit-like, Ori provides comfort without demanding attention. In future iterations, Ori will use AI integration to suggest the right game for the user’s current needs, acting as both a companion and a guide.
The result is a prototype for a mindfulness app that:
Keeps Mindfulness accessible
Minigames designed for quick pauses, not long commitments. Replacing rigid courses with light, interactive experiences.
Balances whimsy with calm
A visual language that’s both playful and soothing, giving users a sense of escape and peace.
Supports future growth
With flow diagrams, prototypes, and a design system ready to scale into additional realms and experiences. Humanizes guidance with Ori, a soft companion who will eventually adapt suggestions using AI.
Sanctiva blends mindfulness, play, and design into a calming digital space — a gentle invitation to slow down, notice, and grow.
the Full Experience
Stay tuned to see how the app works in real time